JETCRAFT

Jetcraft => Jetcraft News => Topic started by: Sourc[e]x on February 04, 2017, 10:30:48 AM

Title: JetCraft 1.2.3
Post by: Sourc[e]x on February 04, 2017, 10:30:48 AM
JetCraft 1.2.3 patch notes:
• Game:
    - Fixed an issue with multiplayer achievement models rendering outside frame.
    - Added mouse wheel support to the multiplayer achievements menu.
    - Minor bug fixes.
    • New Challenge Maps:
        - Fort Volcano (Easy)
        - Frozen (Medium)
• Editor:
    - Fixed an issue with the item search label being cut off.
    - Fixed an issue where connect mode could be engaged without any tiles selected.
    - Fixed an issue where the entity UI wasn't updated when shift-offsetting a single tile.
    - Fixed an issue where the entity data wasn't reset when shift-offsetting tiles.
    - Fixed an issue with entity model facing resetting when shift-offsetting tiles with entities.
    - Exposed -loadinternal#, -loadtutorial and -loadcredits commands to load internal levels in the editor.
    • JetScript:
        - Added a new event: Player Collects Item.
        • New functions:
            - object ItemFromName(string name)
            - void ActivateAllTilesWithItem(object player, object item)
            - bool GameIsTestMap()
Title: Re: JetCraft 1.2.3
Post by: moyack on February 04, 2017, 11:43:23 AM
It's glad to see you keep updating this project :)

Hmmm, new functions means new highlighting. Just let me know if you need some help for this :D
Title: Re: JetCraft 1.2.3
Post by: Sourc[e]x on February 04, 2017, 03:57:57 PM
I'm mostly just fixing what's already there and adding in some new content while I'm at it.
Nobody is actually playing the game as far as I'm aware, so updating the syntax highlighting on the forum for three new functions isn't exactly high priority, but by all means feel free to add these to the keywords function array.